czwartek, 16 stycznia 2014
Oi2
Concerning my last post and possible abandoning the project, don't worry, even if I'll think that making av3k movie is a waste of time because of the content quality, I'll surely release the timestapped demos so that any willing moviemaker could pick them up and make an av3k movie instead of me.. And yeah the quality of footage so far wasn't that good, it's a bit sad that I was more fired up watching my own dm17 demos, *sigh*.
As proof that I'm busy with uni stuff, here's a doghouse concept for a dog pound. :)
poniedziałek, 23 grudnia 2013
Oi!
wtorek, 20 sierpnia 2013
Wanna help?
So if anyone is interested and has a bit of free time, feel free to grab a demo or two, watch it, look for interesting frags/moments and edit the document. Oh and don't forget to write down your name next to the info you've entered, otherwise I won't know who to list in the credits :) Cheers!
piątek, 29 czerwca 2012
11 days to go!
środa, 27 czerwca 2012
Still watching demos
niedziela, 10 czerwca 2012
Stuff!
Yesterday, there was a one map: The Longest Yard (dm17) quakelive tourney going on. I wanted to signup for it, but because of all the mess with organization, I gave up on it. Apparently it was kind of successful. Maximzr, the best dm17 player, won the final game against noresz (2:1). I might signup for the next tourney, if they'll hold one. Anyway, I have to find out if any of the players made some impressive frags.
Speaking of frags, I watched all my demos for my next movie project. I found some really nice commands in wolfcamql that speed up watching demos.
- fragforward - which playbacks only frags (5 seconds before the frag and ~3 seconds after it)
- seekclock - which allows you to jump to any part of the demo (seekclock minutes:seconds)
sobota, 21 maja 2011
Slow, slow, super slow
Since I've already seen and rated all the demos, it pretty much comes down to capturing and putting everything together.
When I started working on this movie I thought to myself 'Ok, I'll work an hour or two on the movie everyday during weekdays and some more on the weekends and it'll be done in no time!' - but now I've realized that I can't work like that, I can't split my attention between movie making, uni and personal life, so to work on the movie I have to really focus on it. I won't have much time to spare until July, and that's when I'll be able to focus solely on the movie.
Also, I'm not gonna accept anymore demos, I think I have enough, or at least I hope so. I'll do my best. Oh and btw, I'll be working on another movie this summer, I'm probably even more excited about it than I am on my current project. heh anyways, probably gonna take a while before I post something again, but don't worry, once I'll get to work seriously on the movie, I'll make up for it.
niedziela, 13 marca 2011
phew.
Just catched up with all the demos I've received so far. From 1,8 GB I rejected 1,49 GB and accepted 325MB.. and believe it or not, I still want more.
More outstanding frags of course, not average, common frags. I'll be working on a trailer to encourage players to send in more frags, I'll announce a deadline once the trailer is released.
Few days ago I received my additional cooling unit so high temperatures aren't a problem anymore. I'm really happy with it.
You might think that I'm really slow with this, but I have other stuff to worry about too, movie making is nothing more than a hobby, and I don't get paid for it. This semester at uni is really tough, I have to work on simultaneously on 4 different projects and learn how to use ansys and matlab. But it's interesting so I can't really complain.
poniedziałek, 21 lutego 2011
*yawn*
I've just spent a night on watching demos, and there's still quite a bit to watch. I can give you some numbers
From a total of 1,14 GB of demos I have received so far I:
- have rejected 453 MB
- have given an ok to 218 MB
- still have to watch 482 MB
I'm being strict and I've been rejecting a lot of stuff that any other movie maker would gladly accept. I really want to have some outstanding content in this movie, and I surely won't rush the release, I'll take my time to polish it up until I'm happy with it.
Tomorrow I'm heading back to uni, and I'll do my best to fit movie making somewhere in my daily schedule. As for today, I'll try to watch some more demos.
niedziela, 6 lutego 2011
Few thoughts about frags
Since quakelive is offline right now I can't watch demos for the movie, I thought I'll write a bit about frags for movies.
While watching the submitted demos I noticed few things.
Nowadays when we watch a frag movie we want to see really good content. The frags should be unique and fresh, everyone is already bored by ztn plasma + rail spawn kills, dm6 'rail-jumppad' lg holds, etc. Also, the viewer is looking for kills that require skill, random spammed rocket that results in a mid air rocket isn't anywhere as good as a precisely landed one. Every-day, casual frags don't have a place in frag movies as well. We all know that.. Yet, for some reason, some players (and I'm not talking about only newbies but recognizable players also) don't seem to understand it.
Before submitting a frag, people should actually watch it one more time and ask themselves "Would I like to see a frag like this in a movie?". Everyone always approaches the content of frag movies in a critical way, everyone should look at their own frags in the same way.
You might be thinking that I'm asking for too much.. hell, maybe I do! But if you don't like it then submit your demos elsewhere, there's a bunch of beginners that would be more than happy to get to work on 'average movie quality' frags.
Heh, this post has such a negative feel to it. It's not like I've rejected all the demos I received, some of them are really nice.
If you've submitted some demos to me and you're wondering if they were rejected beforehand just e-mail me and I'll let you know.
Oh and btw, in the info post I mentioned that I'm looking for entertaining and dynamic frags. I had to reject some frags because they weren't dynamic enough but I'm sure some other movie maker would be very happy to work on them because they deserve to be in a movie, they just wouldn't fit in the one that I'm working on. So yeah as I wrote in the last paragraph just e-mail me. To be honest everyone who's submitted some demos should e-mail. Now let's see how many of you follows this blog and is actually interested how things are going, hah! My guess is none :)
Oh and btw 2, I had to reject some frags because they were used in other movies. I don't understand people that submit frags to many moviemakers at once. You could at least let me know! *cough*draven*cough*
Oh and btw 3, I'm still accepting demos!
niedziela, 30 stycznia 2011
Watching demos part.1 :>
Yeeeeah, finally I found some time and actually had the motivation to go through a part of the demos yall gave me so far. So yeah, today I watched 63 demos, out of these only 33 were labeled as OK. The rest was rejected, either because they were too average or were already used in another movie or weren't a quakelive demo at all (yeah really, wtf :D). It took a few hours to get through those demos, and my notebook didn't like it apparently.. even new its bottom is hot.. gotta buy a cooling mat or w/e it's called.
Oh yeah, and for those who are wondering: I'm still accepting demos. :) Right now I'm in the middle of the exam period but once it's over I'll have from 2 to 3 weeks of free time! yeeeh! And I'm planning to spend it on movie making mostly.
piątek, 31 grudnia 2010
Happy new year everybody :)
Damn, time sure flies! I have no idea when did this year pass by. Regarding my movie making the end of 2010 was pretty lazy, but that's ending right now, starting from January I'm reviewing all the demos I've received so far and start putting them together into a movie! If there's enough material that is. If not I'll be making a new post on ESR shortly.
Happy new year.
piątek, 15 października 2010
waaazup \o/
huhu, again it's been a while since the last time I've posted, sorry about that :) Studies and student life occupy nearly all of my free time.
For anyone interested, I'm still accepting demos for my next project, actually I didn't get any recently.
I didn't start working on it yet though. But no worries, time isn't going to waste, right now I'm working on a short clip for my roommate, I'm using after effects to add some fancy stuff. It's pretty much the first serious time I'm using it and I'm learning tons. I'm especially interested in 3D effects and animations cause I want to use some of those in my next quake movie.
The short clip will be available on youtube, but not on my channel, I'll make a post when it's done and paste a link to it. It won't be anything spectacular though, so don't expect much. :)
czwartek, 9 września 2010
O hai
Concerning demos, I already received a couple, didn't have the time to go through them tho, but I recognized some names and I'm certain I won't be disappointed.
I'm thinking about finishing the stuff I wanted to do for the tek9 contest and release it as a minor project. I was thinking about making daily updates again, just like with afterspray, but this time I would really explain everything I do with details, talk about important stuff. It would be a kind of a movie making tutorial. I think it's a neat idea. What do you think guys?:)
środa, 1 września 2010
All your demos are belong to us.

So yeah, one after the great reception of afterspray, I'm not wasting time and I ask everyone to take a look at their demo folder and send me all you awesome frags / flag captures / quad runs, etc.
Keep in mind, that I'm very picky when it comes to gathering footage for my movies, so before you send me anything take a look at my previous frag movies and send me only better frags that you can see in those. Also, the frags have to be fresh and not featured in any movie.
Also, you need to watch the demo and write down the exact time of the frag (or period of time if it's a longer sequence) and then put it in the demo name or add a .txt file. I won't accept demos without times.
This movie will be different than most of the frag videos out there. Get ready for unusual music, that one might either love or hate. I also have a lot of neat ideas for this movie.
There's still plent of time to send me the demos, but please, don't hestitate. :)
Send the demos to my email hell5pawn [at] hotmail.com
sobota, 24 lipca 2010
Still a lot of things to do.
Heh, to think that a while ago I said that the vid would be released by now.. I still haven't touched vegas (a video editing tool). Right now I'm watching/capturing footage from demos of players that didn't get through the world finals group stage (Chance, dkt, griffin, jibo, stermy, strenx). Since they didn't get to the playoffs they don't have many demos, so this will go fast.
Yesterday I've ran out of disk space, hah. Had to clean up to get additional 50 GB's but I'm not sure for how long will it last. Once I've captured all the footage I'll post some screens of my footage folder.
I wish I could already get to editing and putting everything together. Working with demos is such a pain.
A while ago I thought I had the soundtrack settled but now it seems that I'll use something completely different. We'll see how it works out :)
I don't remember whether I've mentioned it earlier but I've entered the NoGhost Mapping competition #2. Just for fun, I don't expect anything. There are about 2 weeks left, it ends before QuakeCon, because one of the sponsors (AMD/ATI) wants to use the maps in their booth. So yeah, not a lot of time left and I've done almost nothing :D Well, I've made some attempts but in the end I wasn't happy about them. Recently, I've sketched a layout for a duel map and I want to finish it before the deadline. I plan to make the design simple, yet nice. We'll see if I'll find the time. It will be my first map :)
Alright, back to capturing footage!
niedziela, 23 maja 2010
Next week - busy week
poniedziałek, 10 maja 2010
Still watching demos
Damn, watching demos is soo time consuming. I've spent the last two days just watching demos >.<.. Still 2 POV's (k1llsen and stermy) left to watch.. from the Euro finals! Then I have to watch the demos from the world finals.. Jeez. But well, some of the frags are enough to pay for my effort, haha.
Few days ago, my clan mate asked me if I'm getting paid for making this movie. heh. Come to think of it, I wouldn't mind HAH, since I'm putting so much of my free time in this.. and what I'll get after the movie is done?.. cookies, hopefully. :)
I thought I'll finish the movie this month, but after watching all these demos I'm starting to have doubts. Maybe if I'd have some more motivation.. heh, that's why joining contests is good, even those a quake movie doesn't have a chance to win (read: tek9 contests). They give you a deadline, and it really motivates you to work..
