Pokazywanie postów oznaczonych etykietą paul steed. Pokaż wszystkie posty
Pokazywanie postów oznaczonych etykietą paul steed. Pokaż wszystkie posty

wtorek, 14 sierpnia 2012

Rocket Launcher remake - part 4

I didn't finish the detailing yet, after a while my hand began to hurt a bit, I was using my girlfriend's graphic tablet and I'm not used to it yet. Anyway, the details are sketched out, and I've added some gray here and there to make the metal parts look a bit like metal.



I don't like how the details look sort of organic right now, I'll have to read a bit about hard surface sculpting.

Few days ago Paul Steed passed away, he was a very talented 3D game artist mostly known for his work at Id software with the first three quakes. I picked up a book of his about modeling and animating game characters. It's a fun read and I'm learning a lot too. In the following week I'll try to model a low-poly character. Not sure about the theme yet, but I'll figure something out.