I don't have much experience with pixel art, and I think it came out pretty decently. Tomorrow I'll try putting it into vegas:)
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niedziela, 25 grudnia 2011
Workworkwork
Today I've made a retro 2D sprite of the sarge model. I'll use it in the intro. Made an forum avatar from it for cityy.


I don't have much experience with pixel art, and I think it came out pretty decently. Tomorrow I'll try putting it into vegas:)
I don't have much experience with pixel art, and I think it came out pretty decently. Tomorrow I'll try putting it into vegas:)
sobota, 24 grudnia 2011
Back to work!
Few days ago I resumed work on the movie. It's almost christmas time and I have a lot of different stuff to do as well but I try to spend my free time on movie making.
I didn't start putting the actual movie together yet, but I'm getting closer to that. Yesterday I've put all of the frags I've got into vegas and rendered previews. If put together these previews make up to about 10 minutes of footage. Of course I won't use all of that. In the end the movie will be somewhere between 4 and 6 minutes, or at least that's what I'm planning. I want to keep it short and interesting. Long movies tend to get boring after a while and I'd rather see people complaining that it was too short than the opposite.
I'll probably go back to wolfcam later on to render a recam or two for appropriate moments in the movie.
Also, still not 100% sure about music, and it's been over a year now that I'm thinking about it. heh. oh btw while talking about dilemmas. I have no freaking idea how to name it. Hopefully I'll think of something while editting.
When will it be ready? In 2012 for sure.
I didn't start putting the actual movie together yet, but I'm getting closer to that. Yesterday I've put all of the frags I've got into vegas and rendered previews. If put together these previews make up to about 10 minutes of footage. Of course I won't use all of that. In the end the movie will be somewhere between 4 and 6 minutes, or at least that's what I'm planning. I want to keep it short and interesting. Long movies tend to get boring after a while and I'd rather see people complaining that it was too short than the opposite.
I'll probably go back to wolfcam later on to render a recam or two for appropriate moments in the movie.
Also, still not 100% sure about music, and it's been over a year now that I'm thinking about it. heh. oh btw while talking about dilemmas. I have no freaking idea how to name it. Hopefully I'll think of something while editting.
When will it be ready? In 2012 for sure.
wtorek, 21 czerwca 2011
Getting there.
I'm pretty sure everyone who has sent me demos is getting impatient by now. I didn't get to work on the movie yet, BUT! I'm almost done with exams and stuff@uni. Since the 1st of July I'll be working in the weekdays from 7am to 3pm, but don't worry I'll have time for movie making since unlike university, I won't have any 'homework'. So yeah, starting on July the 1st I'll be movie making on full speed. Expect updates, teasers and such.
Oh yeah, btw, I applied to a 2nd course on uni, and guess what, it's about computer animation, movies and montage. :> Perfectly fits my interests. I hope, I'll manage two courses simultaneously, we'll see :)
Oh yeah, btw, I applied to a 2nd course on uni, and guess what, it's about computer animation, movies and montage. :> Perfectly fits my interests. I hope, I'll manage two courses simultaneously, we'll see :)
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