piątek, 29 lipca 2011

ding dong!

Today is my last day of work, actually, I'm writing this post from a PC of a friendly local worker, there's a badass laser right next to me, cutting shapes from metal plates.

So yeah, later today I'll have to clean up the dorm and pack my stuff, my father will pick me up in the evening.

Yeeeeah, vacations! Finally a lot of time to focus on the movie. You're probably wondering how's the movie going, and well, it's going slow. Recently I've upgraded wolfcam to 8.3 and noticed this nifty little command that let's you render footage at higher res then your screen supports, so yeah probably the highest res version will be 1080p but I don't think that it's gonna be the 'main version' what I mean is that the size of frag messages and stuff will be adjusted to the 720p version. I also worked a bit on custom content, like the ingame ads, hud etc - stuff that I have to finish before I start capturing footage.

Recently a few nice movies popped up on ESR, I was envious of zeroql's movie crisp and clear quality so I asked him about it, he gave me a link to a youtube tutorial for ultra HD movies or something, heh, to be honest I expected something more than that, like megui presets, bitrate or something, but it's fine as long as I'll get the desired quality :)

piątek, 15 lipca 2011

In-game ads and stuff

Today I was playing around with quakelive's insides, I always wondered what's the path to the in-game billboard ads. For anyone interested, they're in pak00 and the path is "textures/ad_content", insides there's ad1x1.jpg (256x256), ad2x1.jpg (512x256 - the typical big billboard), ad4x1.jpg (1024x256) ad8x1.jpg (1024x128) and adbrightoverlay.png which is present on space map billboards (special effect thingy, cba to explain). This will be my first movies with custom ads, and that will most probably be it when it comes to custom stuff, I'm not a big fan of these cpma weapon effects and particles, sorry.

czwartek, 14 lipca 2011

cfg, codecs and quality

Today I was messing around with compression and quality. I've finally set up a nice in-game configuration and I'll be uploading a quality preview to youtube soon (download link as well). I'm thinking about making high and low quality versions. The high quality version would be 720p at 50fps, right now I can't render 1080p videos, would need a new monitor. I'm not sure about the low quality version yet, probably also 720p but 30fps.

There's still a lot to do and hopefully I'll find the motivation.

piątek, 1 lipca 2011

Resumed work.

Yesterday, I worked out a decent movie config on wolfcam. Updated MeGui and noticed that I have to download some presets. I've also noticed that I have some demos that I didn't cut last time. After a while I got bored. :<

Today after work I was too tired to do anything with the demos.

I need some motivation to get into full speed:)