piątek, 29 czerwca 2012

11 days to go!

Recently I didn't have much time to work on the movie, but don't worry, I have a song I want to use, and I'm  pretty much done with stuff for university. In the following days I'm going to start capturing footage (lossless .avi's). I'm still thinking about how I want to make the movie.. I surely don't want to make another normal fragmovie, without anything unique and special. I'll do my best!

środa, 27 czerwca 2012

Still watching demos

Two weeks left to go. Today I finished watching the demos from the groupstage and started watching matches from the playoffs. I already found some nice frags, I don't recall anything jaw dropping though.. Hopefully, I'll find something later on.
I'm having a hard time with the music choice. I've been listening to various stuff all day today. There's still some time left, so it's not that bad, I'll decide on something eventually. Any suggestions?:)

niedziela, 24 czerwca 2012

Watching demos

Yesterday, I didn't have internet connection so I couldn't report my progress. I've watched all the day1 groupstage demos, found some decent frags, nothing breath taking though. Hopefully I'll find some great frags later on. I didn't follow the livestreams and I didn't watch the matches before, so if anyone who did remembers any memorable moments - let me know:)

Watching demos takes time and dends to get boring fast. After watching the demos, I started playing with sculpting in ZBrush, started doing my first model, a fairy tale-ish dragon, based on my gf's illustrations. It's still not done yet, but working on it is a lot of fun. ZBrush is such a great tool to work with.
Today, I'll be working on some stuff for university. After this week I'll be done with this semester, so afterwards I'll focus entirely on the movie.

piątek, 22 czerwca 2012

ASUS RoG Movie contest

Yesterday, there was a news posted on ESR about a gaming movie making competition. I though that it could be a nice idea to make a frag highlights movie from the recent DreamHack Summer QuakeLive LAN tourney. I left a comment about it under that news post, and I got some positive response which reassured me about participating in the contest. There's not much time left though - the deadline is 10th of July. So I have 18 days to make and upload the movie to youtube. It'll be a nice test, I wonder how much can I make in such a short period. So yeah, for the time being, I'm putting the DM17 project aside. I'm going to download and watch all the DH demos today (or at least, that's the plan) :)

środa, 20 czerwca 2012

Sarge chillin'

During a free moment I messed around some .md3 viewers and I made this funny little picture. Not very realistic, not very professional, but I like it. What do you think?

poniedziałek, 18 czerwca 2012

Exams ugh!

This semester is about to end and I have to finish some university projects. I'm also doing a driving license course so I spend 2 hours almost everyday driving around the city. All in all, I don't have much time for movie projects right now. Things will normalize in a week or two and then I'll be back on track!

Anyway, I was looking around a bit for tools to import .md3 (quake3/quakelive models) files into some 3D editting software like blender or 3DS max. I found some stuff but I still have to try them out. AAAAhh I can't wait to start messing around with those models. It'll be complicated for sure though:)

środa, 13 czerwca 2012

Retexturing "The Longest Yard"

My new project will feature only one map, just like in my mini-movie seventeen - The Longest Yard (also known as dm17), but I want to replace the original textures with something else. It'll be my first movie with so much custom content. Usually, I'm against custom skins, models and HD textures. Mostly because it's the same texture pack over and over again. This time I want to make some new custom content on my own, we'll see how it'll work out.
Yesterday, I started to browse through QL textures in order to find all those that are used on dm17. I found almost all of them, then I added a number and border to each and you can see the outcome on the attached screenshot I'm not entirely sure about the theme I'll be aiming for.. maybe something minimalistic, with solid colours, or maybe a flying machine above the clouds? :) I'm getting excited already.

wtorek, 12 czerwca 2012

100th post:)

As some of you might have noticed, I've added all these nifty share buttons. Also, from now on everyone can comment.. before you had to have a google account or something, doh! I didn't even notice that.

Yesterday I started working on the new project. I think it's the really first time that I'm sure about the song I'll use right away. I always tend to change my mind a lot and choose the song at the very last moment. It's an unusual song, not often heard in quake movies (or gaming movies at all for that matter).

I also have to think about the video parameters, like the resolution or motion blur. Maybe I'll release few version of the movie this time.. hmm, everyone is free to post a comment with their prefered video specifications:) Do you like movies with motion blur, HD resolution, 4:3 screen proportions? Let me know!

poniedziałek, 11 czerwca 2012

niedziela, 10 czerwca 2012


Didn't have much access to the internet in the last 2 days and I didn't have a chance to write a new post. But worry do not, because here it is! Some stuff happened recently, first of all, I passed LIMBO and I think the game is simply fantastic, playing it is a must for everyone. On a related sidenote, I got a email from humblebundle that they have added 3 more games to their fifth edition, among them there's Super Meat Boy, which is the next game I'm going to check out since it has a cool 8bit soundtrack that I listened to while working on pixelbeat. I'll write some more about it after I try it.

Yesterday, there was a one map: The Longest Yard (dm17) quakelive tourney going on. I wanted to signup for it, but because of all the mess with organization, I gave up on it. Apparently it was kind of successful. Maximzr, the best dm17 player, won the final game against noresz (2:1). I might signup for the next tourney, if they'll hold one. Anyway, I have to find out if any of the players made some impressive frags.
Speaking of frags, I watched all my demos for my next movie project. I found some really nice commands in wolfcamql that speed up watching demos.
  • fragforward - which playbacks only frags (5 seconds before the frag and ~3 seconds after it) 
  • seekclock - which allows you to jump to any part of the demo (seekclock minutes:seconds)
With these two commands I can go through demos much, muuuch faster. I might start working on this new project soon. With all the experience from my past projects, I make movies faster, and faster. So yeah, expect a new movie this summer.

środa, 6 czerwca 2012

Win some, lose some

Yesterday we played the final I mentioned previously. Sadly this time around syn was better than us. We didn't give the top of the podium without a fight though, after losing the first map, we won the second and in the end we lost the tie breaker by only two points (18:20). It was a bad day for gaming for me, and it shows on the scoreboards. Anyway, we'll get them next season;)

poniedziałek, 4 czerwca 2012

Humble bundle 5!

If anyone isn't familiar with HumbleBundle, it's a pack of games made by independed developers. To get it, you can pay what you want for it, but if you pay more than the average, you get an extra game. Some of the cash goes to charity, for more info check out their site. Anyway, this is the first humblebundle I purchased myself. I was tempted about buying the previous ones, but in the end I gave up on them.

This time the games listed were pretty awesome. I found Limbo especially interesting, and it's the only game I checked out so far. It's a side scrolling adventure/puzzle game. It's dark and eerie and at times it's quite gruesome. Especially since there's no health bar and thus all the dangers that await you are lethal. Luckily enough for all the casual gamers, after dying you just reappear a little behind the obstacle that killed you. I played it for quite a while now and I love it. My girlfriend likes it too:)

Other than limbo, there are some other games that also seem to be very interesting.. I'll post more once I check them out. That might take a while since I'm busy with stuff for university, this semester is about to end and I'm still due with some projects and reports. Yikes!

sobota, 2 czerwca 2012

B*C, instaFreezeTag and ClanBase

In accordance to my recent decision about posting more about myself and the things that I do. I wanted to write a bit about my clan and the tourney we compete in. I'm a part of Bad Company (B*C) for over 2 years. It's an iFT (instaFreezeTag) clan which originates in the NoGhost mod of Quake III Arena (pr. 1.16n). Our lineup consists of 4 main players: x2v from Estonia, tchnx from Hungary, H7x2 from Italy and me. Over the years, we have taken part in a few of online ClanBase cups.

Right now we're taking part in our second Quake Live iFT cup. We won the first one, and now we are going to play the final match of the current cup on tuesday. It's going to be against the same clan we played the final in the last cup - synergy. Word is that they got a lot better since last time.. we are going to find out about that soon!:)

Until then, if you're interested, you can watch the VOD's recorded during our last match (the half final) against Royal EliteMap 1Map 2, Match report.