Pokazywanie postów oznaczonych etykietą dm17. Pokaż wszystkie posty
Pokazywanie postów oznaczonych etykietą dm17. Pokaż wszystkie posty
środa, 13 czerwca 2012
Retexturing "The Longest Yard"
My new project will feature only one map, just like in my mini-movie seventeen - The Longest Yard (also known as dm17), but I want to replace the original textures with something else. It'll be my first movie with so much custom content. Usually, I'm against custom skins, models and HD textures. Mostly because it's the same texture pack over and over again. This time I want to make some new custom content on my own, we'll see how it'll work out.
Yesterday, I started to browse through QL textures in order to find all those that are used on dm17. I found almost all of them, then I added a number and border to each and you can see the outcome on the attached screenshot I'm not entirely sure about the theme I'll be aiming for.. maybe something minimalistic, with solid colours, or maybe a flying machine above the clouds? :) I'm getting excited already.
niedziela, 10 czerwca 2012
Stuff!
Didn't have much access to the internet in the last 2 days and I didn't have a chance to write a new post. But worry do not, because here it is! Some stuff happened recently, first of all, I passed LIMBO and I think the game is simply fantastic, playing it is a must for everyone. On a related sidenote, I got a email from humblebundle that they have added 3 more games to their fifth edition, among them there's Super Meat Boy, which is the next game I'm going to check out since it has a cool 8bit soundtrack that I listened to while working on pixelbeat. I'll write some more about it after I try it.Yesterday, there was a one map: The Longest Yard (dm17) quakelive tourney going on. I wanted to signup for it, but because of all the mess with organization, I gave up on it. Apparently it was kind of successful. Maximzr, the best dm17 player, won the final game against noresz (2:1). I might signup for the next tourney, if they'll hold one. Anyway, I have to find out if any of the players made some impressive frags.
Speaking of frags, I watched all my demos for my next movie project. I found some really nice commands in wolfcamql that speed up watching demos.
- fragforward - which playbacks only frags (5 seconds before the frag and ~3 seconds after it)
- seekclock - which allows you to jump to any part of the demo (seekclock minutes:seconds)
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