niedziela, 8 lipca 2012

Working hard

I'm doing my best to make it before the deadline, I didn't start capturing footage yet though... Had to test some settings and figure out the best values. But I'll be capturing footage today and tonight for sure.

Recently there were some movies released, one of them has pretty much the same content as the movie I'm working on. It covers the same esports event after all.  But I can already tell you that my movie isn't going to be anything like it. There will be another DH summer 2012 movie besides mine. (or more? heh) It's actually interesting bacause it will be a first for me to be able to be compared to other movies with such similar content.
There also was another movie released, it's an entry to the RoG movie contest. (the one I'm taking part in too). The guy abused sony vegas transitions, and thus ruined a decent movie. Pity.

sobota, 7 lipca 2012

Home sweet home!

Today I finished the semester at uni and came back home. I'll be staying here for a couple of days before heading out to Wrocław (polish city) to spend the vacations with my girl friend.
So yeah, I have a couple of days left to the deadline and I'll be trying hard to make it in time. I was thinking a lot about the concept of the movie and I'm pretty sure what I want to do. Tomorrow I'll start capturing footage and possibly start putting it into sony vegas.
I also want to make some changes on my blog. I was thinking about adding pages and lists of tags. There would be a page with my movies, a page about me and a page with tutorials (which I have to write first hah!) So yeah, no slacking!

wtorek, 3 lipca 2012

One hundred thousand views


Today, the number of views combined from all my movies on my youtube channel passed 100000! I'm happy about reaching this milestone. But there's no time for kicking back and celebrating. I have a week left till the dealine.

Back to work!


poniedziałek, 2 lipca 2012

Settings

Right now I'm getting ready to start capturing footage from the demos I've picked. Before I start doing that, I have to know what in-game configuration (cfg), resolution and frame rate I want to use.
I already know that the video resolution will be 1280x720 (limitted by the competition rules). I'm not yet sure about the config, as I want to try out something different. As for frame rate, I want to add some motion blur to the video, but not too much. I can achive that in two ways - by using a wolfcamql command called mme_motionblurframes or by capturing the video with a higher frame rate and then lowering it in vegas.
I'm going to try different values until I'm happy with the outcome.
I was also playing around with the codecs. For the first time I made a low quality template for rendering fast previews to check if the video and audio are synchronised together properly, I don't need high quality to check that. In my previous projects I used to render short parts in max quality just to check if something is right. Such a waste of time! With the deadline closing in, I don't have time for that, so these LQ previews will work wonders. ;)  I was also looking for some real high quality settings.. and I found some but it was compressing veeery slowly (5 seconds took 10 minutes to compress), so I'll have to play around some more with different values. Such things take time but they're necessary if you want to make the movie properly. More news soon!