wtorek, 14 sierpnia 2012
Rocket Launcher remake - part 4
I don't like how the details look sort of organic right now, I'll have to read a bit about hard surface sculpting.
Few days ago Paul Steed passed away, he was a very talented 3D game artist mostly known for his work at Id software with the first three quakes. I picked up a book of his about modeling and animating game characters. It's a fun read and I'm learning a lot too. In the following week I'll try to model a low-poly character. Not sure about the theme yet, but I'll figure something out.